Your models

New model

Kind

A tile is 1 unit; at scale 0.125, 8 voxels fill a tile.

Pixel art to voxels

Export from irreg's Pixel (⬇ PNG), then pick it here. Each solid pixel becomes a column of cubes.

Send models to the game

Make one at github.com → Settings → Developer settings → Fine-grained tokens: only the irreg-mmo repo, "Contents: Read and write". It stays on this device. Each model you change becomes a commit; on the PC, git pull brings it into Godot.

Open this app from the address shown by "Asset Studio" in Godot's top bar, and leave this empty. (Browsers block an https page from talking to the PC directly.)

Models are kept on this device either way, and sent once it can reach the game.